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Vulkan API to integrate with GPGPU-Sim for Compute and Graphic Kernels
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VULKAN is a both graphics and compute Application Programming Interface( API ) that has commands (or applications ) to directly access and control modern GPUs. With this access and control, we can have accelerated hardware rendering. Hence, we can maximize the performance of the kernel on that GPU.
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I am currently studying and researching on the Vulkan API Demo samples provided by LunarG SDK to take new Vulkan API for a test drive - and get a heads up on Vulkan resources.
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Behind every great API are the drivers that bring it life on your GPU. The main aim is to write my own Vulkan Drivers to integrate with GPGPU -Sim.
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Stay Connected for further updates.
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PROJECTS
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